System requirements
System
| Operating system | Windows |
| Distribution | Steam (playtest access, approved instantly) |
| Mac and Linux | not supported |
Hardware
| Memory | 16 GB minimum |
| Storage | around 50 GB free (game and saves) |
| Drive | SSD recommended |
Graphics card
The GTX 1080 Ti is the team's reference configuration.
| Configuration | Target |
|---|---|
| GTX 1080 Ti | at least 30 frames per second on high settings |
| RTX 3060 | 60 frames per second |
An RTX card (2000 series or newer) enables DLSS, which brings a significant gain. Otherwise, FSR.
Processor
The CPU determines how long a terrain bake takes: 2 to 3 minutes depending on the machine.
It also carries vegetation generation, the heaviest operation in Menyr.
Storage and saves
Sculpting noticeably inflates save files. A heavily sculpted world takes up considerably more space than one built from the bake alone: allow headroom beyond 50 GB if you sculpt a lot.
Your data lives in %LocalAppData%\Menyr\Saved\Universes.
Network
The game master's PC hosts the session, for up to 16 players. Their machine and upload bandwidth shape the experience for the whole table.
A connection is required to authenticate with your NOG account.